e95ed36647
Phases 1-10 of the planned refactoring:
Phase 1: rename shared-models -> common
- namespace Shared.Models -> Common throughout
- remove stale AspNetCore.Http.Features 5.0 reference
Phase 2: create shared-data with abstract BaseEntity
- BaseEntity: required string Id { get; init; } + DateTime CreatedAt { get; init; }
Phase 3: rename myai-models -> myai-data
- namespace MyAi.Models -> MyAi.Data
- MigrationsAssembly("myai-data")
Phase 4: rename cv-search-models -> cv-search-data
- namespace CvSearch.Models -> CvSearch.Data
- move JobSearchSettings to cv-matcher-api-models
- JobSearch*Entity now inherits BaseEntity
Phase 5: extract rag-data from rag-api
- new project: Apis/rag-data with RagDbContext + entities + migrations
- RagDocumentEntity inherits BaseEntity; cache entities use CacheKey PK
- fix duplicate AddHttpClient<RagAiClient>/AddScoped registrations in rag-api
- MigrationsAssembly("rag-data")
Phase 6: extract cv-matcher-data from cv-matcher-api
- new project: Apis/cv-matcher-data with CvMatcherDbContext + entities + migrations
- CvMatchResultEntity inherits BaseEntity; CvMatcherChatCacheEntity uses CacheKey PK
- MigrationsAssembly("cv-matcher-data")
Phase 7: create empty cv-cleanup-job-models and cv-search-job-models
Phase 8: update all 5 Dockerfiles for renamed/new projects
Phase 9: reorganise .sln virtual folders (Apis/Jobs/Models/Data/Helpers)
- update root CLAUDE.md with new project taxonomy and migration commands
- update cv-matcher-api/CLAUDE.md and cv-search-job/CLAUDE.md
Phase 10: add Directory.Packages.props for centralised NuGet versions
- remove Version= from all PackageReference elements in active .csproj files
No database changes. No runtime behaviour changes.
All MigrationId strings in __EFMigrationsHistory are unaffected.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
32 lines
919 B
C#
32 lines
919 B
C#
namespace Rag.Data.Repositories;
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public static class VectorSerializer
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{
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public static byte[] ToBytes(float[] vector)
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{
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var bytes = new byte[vector.Length * sizeof(float)];
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Buffer.BlockCopy(vector, 0, bytes, 0, bytes.Length);
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return bytes;
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}
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public static float[] FromBytes(byte[] bytes)
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{
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var vector = new float[bytes.Length / sizeof(float)];
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Buffer.BlockCopy(bytes, 0, vector, 0, bytes.Length);
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return vector;
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}
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public static double CosineSimilarity(float[] a, float[] b)
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{
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if (a.Length == 0 || a.Length != b.Length) return 0;
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double dot = 0, magA = 0, magB = 0;
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for (var i = 0; i < a.Length; i++)
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{
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dot += a[i] * b[i];
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magA += a[i] * a[i];
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magB += b[i] * b[i];
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}
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return magA == 0 || magB == 0 ? 0 : dot / (Math.Sqrt(magA) * Math.Sqrt(magB));
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}
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}
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